Professor Layton Creator Urges a Balanced View on Generative AI
Earlier this year, an interview with Level-5’s CEO, Akihiro Hino, sparked a lot of buzz online when he expressed enthusiasm for AI, claiming it was responsible for writing over 80% of the studio’s code. Recently, Hino addressed these claims, clarifying that while the studio is exploring AI, it hasn’t fully transitioned to AI-driven programming. He also defended generative AI, suggesting it could foster significant growth in the gaming industry.
On December 26, Hino shared a detailed response regarding the “commotion surrounding AI” and the viral nature of his previous interview, which gained traction after Clair Obscur faced backlash for its use of the technology. He noted that while many game companies are incorporating AI, not all are public about it, and he refuted the notion that Level-5 relies on generative AI for the majority of its coding.
“The truth is, we have an unreleased title focused on AI, and for that project, a programmer mentioned they were intentionally using AI for programming,” Hino explained. “This was taken as an indication that we might be entering a new era, but it got exaggerated.”
He added, “If any studio were truly generating 80% to 90% of their code with AI and successfully creating games, that would be remarkable, and they would be highly sought after in the AI community. We’re not there yet. However, it’s undeniable that AI is saving time, which could revolutionize game development. We might move from a world where AAA games take 5–10 years to develop to one where we can enjoy them every two years.”
Hino also addressed the misconception that generative AI is synonymous with plagiarism, stating, “A knife can be used for cooking or as a weapon; similarly, a computer can create games or facilitate cybercrime. While AI can produce plagiarized content if misused, when used correctly, it has the potential to enhance creativity.”
“I want to see games evolve even further during my lifetime. I aspire to create and experience dreamlike games that exceed today’s AAA standards. If we allow the notion that ‘using AI is evil’ to take root, it could significantly impede the progress of modern digital technology. I hope both creators and players can view AI as a tool for enhancing their work. Here’s to hoping that technological advancements lead to even greater growth in the gaming industry!”