“New Vegas Director: Bethesda Doesn’t Hate Fallout, But May Not Grasp Its Core Essence”
Chris Avellone, the designer behind Fallout 2 and founder of Obsidian Entertainment, believes that Bethesda may not fully grasp the essence of Fallout.
The franchise owes much of its current prominence to Bethesda’s revival with Fallout 3, especially after Interplay had to sell the rights due to financial struggles. However, there’s a noticeable shift between the original games and Bethesda’s offerings, particularly in the transition from isometric to first-person perspectives. The early Fallout titles exude a darker, more oppressive atmosphere, which many long-time fans still crave, despite the series’ expanded audience.
When asked on Twitter about the notion that Bethesda might harbor negative feelings towards Obsidian or the Fallout series, Avellone stated, “I don’t think Bethesda hates Fallout; they just don’t fully understand its roots and arguably, don’t care.” He elaborated that Bethesda’s ownership of the franchise leads them to put their own spin on it, which he feels has become the standard.
He described Bethesda’s approach as often resulting in a “colorful, shallow theme park,” acknowledging that while this style appeals to some players, he appreciates the fun aspects of it. He also recognized Bethesda’s efforts in creating engaging DLC expansions like Far Harbor, Point Lookout, and The Pitt.
Avellone clarified that he doesn’t harbor animosity towards Bethesda, noting their strengths in open-world exploration, while also pointing out their weaknesses in crafting linear narratives within those worlds and their handling of the Speech skill. “Every developer has their pros and cons,” he remarked.
Interestingly, the original creators of Fallout had aspirations to reclaim the IP, but Bethesda outbid them with a $6 million offer, which they felt would have been met with laughter.