Marathon console players can disable PC matchmaking, but Bungie aims to ensure a uniform gameplay experience for all.
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It’s almost hard to believe, but Marathon is set to launch in just a few weeks. Excitement is building for Bungie’s first non-Destiny title in over a decade, and with its release on multiple platforms, there’s a focus on ensuring a balanced experience for both PC and console players.
In a recent interview, game director Joe Ziegler shared that players will have the option to disable cross-platform matchmaking. This means that PS5 and Xbox Series X/S players can choose to avoid facing off against PC users, and vice versa.
Ziegler emphasized that the team has worked hard to ensure that gameplay feels smooth and fair, whether you’re using a controller or a keyboard and mouse. However, he acknowledged that there are inherent differences that can be challenging to balance.
PC players often have a quicker reaction time, though this can vary from game to game. This debate has been ongoing since the dawn of first-person shooters on consoles and PCs. It’s reassuring to see Bungie considering this aspect as they prepare for launch.
As an extraction shooter, Marathon will feature PvP, PvE, and even PvPvE elements. However, it won’t follow the matchmaking style of Arc Raiders, which sorts players based on their likelihood of engaging with each other versus in-game enemies. There will still be options for those who prefer a PvE focus.
The latest State of Play announced a server slam event on February 26, offering a chance to preview the game before its wide release on March 5. After a long wait, a new Bungie shooter is almost here—what an exciting time for gamers!
Sony is feeling “very confident” about Marathon following playtests that highlighted both strengths and areas for improvement, which have since been addressed in this new challenger to Arc Raiders.