Epic Games Layoffs: 1,000+ Employees Cut as Fortnite Growth Slows
Epic Games has announced layoffs affecting more than 1,000 employees, marking one of the biggest job cuts in the gaming industry this year. The move comes as the company faces declining engagement in its flagship title, Fortnite, along with rising costs.
CEO Tim Sweeney explained the situation in a message to staff:
“Today we’re laying off over 1000 Epic employees. I’m sorry we’re here again. The downturn in Fortnite engagement that started in 2025 means we’re spending significantly more than we’re making…”
He noted that the layoffs are part of a broader effort to stabilize finances, alongside over $500 million in cost reductions across marketing, contracts, and open roles.

Slowing Growth and Industry Challenges
Epic’s decision reflects both internal struggles and wider industry trends. While Fortnite remains hugely popular, keeping players consistently engaged has become more difficult.
Sweeney acknowledged this directly:
“Despite Fortnite remaining one of the most successful games in the world, we’ve had challenges delivering consistent Fortnite magic with every season…”
He also pointed to broader issues affecting the gaming sector:
“Some of the challenges we’re facing are industry-wide challenges: slower growth, weaker spending, and tougher cost economics…”
Importantly, he clarified that the layoffs are not tied to AI developments:
“Since it’s a thing now, I should note that the layoffs aren’t related to AI.”
Support for Employees and Future Plans
Epic says affected employees will receive at least four months of base pay, along with extended healthcare and stock benefits.
Looking ahead, the company plans to focus on improving Fortnite content and expanding its ecosystem. Sweeney emphasized the need to rebuild momentum:
“What we now need to do is clear: build awesome Fortnite experiences with fresh seasonal content…”
Even with these cuts, Epic is aiming to position itself for long-term growth in an increasingly competitive gaming market.