MindsEye CEO Declares Launch as ‘The Worst Ever’ Yet Reports Positive Reviews Now
Build a Rocket Boy is presenting a comeback narrative for MindsEye, reminiscent of Cyberpunk 2077, but without the actual comeback. CEO Mark Gerhard acknowledges that the game, which was one of the lowest-rated titles of 2025, had a disastrous launch. However, he asserts that the open-world shooter has finally started to improve.
“We’re thrilled about this next chapter,” he shared in a recent interview. “We know we had, without a doubt, the worst launch in history. There are many reasons for that, but we’re planning to relaunch our game now that the interference has ceased.” He added, “The game is receiving much better reviews, and sales are increasing organically, nearly doubling each week.”
However, Steam statistics tell a different tale. MindsEye garnered only 89 new user reviews in the past month, resulting in a “mixed” rating of just 67 percent. One user, who purchased the game at a 70 percent discount, expressed their frustration: “Never have I ever had a game where I didn’t only care about the story, but also wanted to finish it so fast because that is how bad this is. The idea and concept were decent, I guess, but everything else was a big mistake.”
While Gerhard admits the game was a buggy disaster at launch—“We own that as a leadership team and as a studio”—he insists that MindsEye’s reputation as one of the worst games ever was largely driven by malicious actors attempting to sabotage the studio and its projects. He has long hinted at a conspiracy involving disgruntled employees, leakers, and content creators aimed at undermining MindsEye’s launch, and now claims that law enforcement is investigating potential legal action against unnamed individuals.
“We’ve identified parties involved, and it’s now with the authorities in both the U.K. and U.S. to handle,” Gerhard stated. “I can confirm they’re assisting us with this investigation, but it’s in their hands now. We’ll let them do their work and make any necessary arrests or announcements in due time. We won’t be saying anything further on that for now; we’ll let justice take its course.”
One of the misconceptions he addresses is the claim that MindsEye was one of the “world’s most refunded games.” “None of that’s true; it’s just a negative or malicious narrative that was amplified,” he explained. The refund rates were reportedly 2.2 percent on Xbox and 3.2 percent on PlayStation, which he claims aligns with most other games.
Despite the notorious missteps of its debut title, the studio remains determined to launch a “Roblox for adults” called Everything, featuring a suite of user-friendly game-making tools alongside a metaverse-like MMO. “Hindsight is always 20/20,” Gerhard reflected. “We wish we had more time, wish we had known more ahead of some of this, or intervened sooner on certain issues. But we’re all human.”