Microsoft Discontinues Unwanted Xbox Copilot AI Feature
The final session I caught at GDC 2026 before heading home was a Microsoft showcase on Gaming Copilot. They discussed how the company aimed to leverage AI and LLM models to enhance the gaming experience on Xbox. At the time, I noted that the presentation’s intent was to “make gaming AI on Xbox seem less intimidating to an audience wary of its possibilities.” However, when I posted a clip online demonstrating how Copilot assists in a game like Sea of Thieves, many gamers, including Xbox enthusiasts, reacted negatively. Just two months later, Microsoft decided to scrap the initiative.
“Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers,” stated Asha Sharma, the newly appointed Xbox CEO, on X. “Today, we promoted leaders who helped build Xbox while also bringing in new voices to help push us forward. This balance is crucial as we work to get the business back on track. As part of this shift, you’ll see us start to phase out features that don’t align with our direction. We will begin winding down Copilot on mobile and halt development of Copilot on console.”
Microsoft is still planning to introduce Gaming Copilot to Xbox later this year.
It’s the latest move from an executive eager to, as Microsoft CEO Satya Nadella put it, “win back fans.” This decision is particularly surprising coming from someone who transitioned from Microsoft’s CoreAI division. Copilot always felt like a misfit for Xbox, especially after it was met with skepticism from average users on PC. The future of the company’s ambitious AI plans remains uncertain, but this is the most significant misstep that Sharma has decided to discard.
However, Xbox isn’t completely stepping away from AI. AutoSR, a feature designed to automatically optimize hardware performance for better resolution and framerate balance, recently launched on the ROG Xbox Ally X for users in the Xbox Insider testing program. It’s still unclear if this will be available on console later this year as initially intended. Nonetheless, AutoSR seems like a more suitable addition for the platform as Microsoft navigates what innovations fit into its future.