Complete Guide to Daedric Artifacts: Quests and Locations in Oblivion Remastered
Daedric Artifacts rank among the most formidable items in The Elder Scrolls IV: Oblivion Remastered, and you can snag several of them within the initial hours of gameplay.
Most of these artifacts are linked to unique Daedric quests located at shrines scattered throughout Cyrodiil, while others can be acquired through different avenues like the Thieves Guild or DLC quests that come with Oblivion Remastered. Here’s a rundown of all the Daedric Artifacts available in Oblivion Remastered, detailing their level requirements, quest locations, and special abilities.
There are 18 Daedric Artifacts in Oblivion Remastered. The following table outlines each Artifact, the corresponding Daedric shrine, and the steps to claim them. Keep in mind that Umbra and the Masque of Clavicus Vile serve as alternate rewards for the same quest, starting from the same location, and are both listed as “14.”
|
Artifact |
Daedric Prince |
How to Get |
Effects |
|---|---|---|---|
|
Azura’s Star (1) |
Azura |
Complete Azura’s quest after reaching level 2. Requires an offering of Glow Dust. |
Reusable Grand Soul Gem |
|
Wabbajack (2) |
Sheogorath |
Complete Sheogorath’s quest after reaching level 2. Requires an offering of Lettuce, Yarn, and a Lesser Soul Gem. |
Transforms targets into a random creature for 10 seconds |
|
Ring of Namira (3) |
Namira |
Complete Namira’s quest after reaching level 5. Requires less than 20 Personality. |
Reflects 12% physical damage and 10% spell damage |
|
Skull of Corruption (4) |
Vaermina |
Complete Vaermina’s quest after reaching level 5. Requires a Black Soul Gem offering. |
Creates a Corrupted Clone of targeted enemies |
|
Sanguine Rose (5) |
Sanguine |
Complete Sanguine’s quest after reaching level 8. Requires an offering of Cyrodiilic Brandy. |
Summons a random Daedra to attack enemies |
|
Volendrung (6) |
Malacath |
Complete Malacath’s quest after reaching level 10. Requires an offering of Troll Fat. |
Paralyzes and drains health from enemies |
|
Ring of Khajiti (7) |
Meridia |
Complete Meridia’s quest after reaching level 10. Requires an offering of Ectoplasm, Bonemeal, or Mort Flesh. |
Grants 35% Chameleon and 10 points of Fortify Speed |
|
(8) |
Nocturnal |
Complete Nocturnal’s quest after reaching level 10. |
Can be used as an unbreakable lockpick, also Grants 40 points of Fortify Security |
|
Spell Breaker (9) |
Peryite |
Complete Peryite’s quest after reaching level 10. |
Reflects 30% spell damage |
|
Ebony Blade (10) |
Mephala |
Complete Mephala’s quest after reaching level 15. Requires an offering of Nightshade. |
Silences and absorbs health from enemies |
|
Savior’s Hide (11) |
Hircine |
Complete Hircine’s quest after reaching level 17. Requires an offering of a Bear Pelt or Wolf Pelt. |
Resists 25% of magic damage |
|
Mace of Molag Bal (12) |
Molag Bal |
Complete Molag Bal’s quest after reaching level 17. Requires a Lion Pelt offering. |
Absorbs Strength and Magicka from enemies |
|
Goldbrand (13) |
Boethia |
Complete Boethia’s quest after reaching level 20. Requires an offering of a Daedra Heart. |
Deals bonus fire damage. |
|
Umbra (14) |
Clavicus Vile |
Complete Clavicus Vile’s quest after reaching level 20. Keep the sword at the end of the quest Choosing this reward prevents you from obtaining the Masque of Clavicus Vile. |
Enchanted with Soul Trap to fill Soul Gems |
|
Masque of Clavicus Vile (14) |
Clavicus Vile |
Complete Clavicus Vile’s quest after reaching level 20. Return the sword at the end of the quest. Choosing this reward prevents you from obtaining Umbra. |
Grants 20 points of Fortify Personality |
|
Oghma Infinium (15) |
Hermaeus Mora |
Complete Hermaeus Mora’s quest after completing every other Daedric quest. |
Grants 10 points to two Attributes and 10 points to three skills |
|
Gray Cowl of Nocturnal (16) |
– |
Finish the Thieves Guild questline. |
Grants Detect Life with a range of 120 feet, 200 points of Feather, and 25 points of Fortify Sneak. Also lets you commit crimes masked as the Gray Fox. All bounties and infamy gains are tied to the Gray Fox mask and are removed when the mask is unequipped. |
|
Mehrunes Razor (17) |
– |
Complete the Unearthing Mehrunes Razor DLC quest. |
Disintegrates armor on hit and has a slight chance to instantly kill enemies |
Daedric Artifacts are some of the best gear you can find in Oblivion, making it tough to discover superior equipment anywhere else in Cyrodiil.
Umbra and Goldbrand deliver some of the highest damage outputs in the game, and the armor from certain Daedric Princes will easily surpass anything available for purchase in the Imperial City. Plus, they come at no cost—who can argue with free?
Additionally, some Daedric Artifacts provide significant advantages that are unique to Oblivion. The Skeleton Key is particularly well-known, as many players find the lockpicking minigame challenging; having an unbreakable lockpick simplifies things immensely. Then there’s Azura’s Star, which offers an endless supply of souls to fuel your enchanted items.
At some point during your Oblivion journey, you’ll need to complete at least one Daedric quest, as the main storyline requires you to sacrifice a Daedric Artifact. It’s wise to gather a few so you won’t have to part with your favorite when that moment arrives.