Halo Studios Faces Job Cuts Despite Campaign Evolved’s Success
Halo Studios, the team behind the acclaimed Halo: Campaign Evolved remake, is facing layoffs.
Reports indicate that several employees have shared their experiences on LinkedIn, including Nick Treitman, a producer on Campaign Evolved and the product owner for Halo Infinite’s social multiplayer component. In his post, Treitman expressed his disappointment, stating, “After 6.5 years working on Halo and dodging just as many rounds of layoffs — it has finally caught up to me. I have nothing but love for Halo and the folks at the studio; this is just a tough reality in the gaming industry right now.”
Paul Morris, a scrum master with over two years at the studio, also announced his departure. He wrote, “Today, I learned my time at Halo Studios will be coming to an end following the successful launch of our latest game, Halo: Campaign Evolved. I know this is one of the most challenging job markets our industry has seen, and I know the road ahead won’t be easy.” Additionally, Caleb Lawrence, a software engineer on Campaign Evolved, has indicated he is “available for work” on LinkedIn, although he hasn’t made a formal announcement.
These layoffs come despite the positive reception of Campaign Evolved, which received high praise from critics. One outlet awarded it a perfect 10/10, highlighting that the remake offers hope for the series’ future, while another review described it as a “superb update and rebuild of what made the original great” with an 8.5/10 score.
Just last month, it was announced that Xbox would be laying off over 3,200 employees across its studios, with the process expected to unfold gradually until July 2027. The future of Halo Studios remains uncertain, but with a remake of Halo 2 (and likely Halo 3) seemingly confirmed, it appears that Xbox is committed to continuing its efforts to revitalize the classic titles in the franchise.
Project Ekur is no more.