Lords of the Fallen 2 Developers Focus on Gameplay Improvements Over Character Design
Lords of the Fallen 2 is set to focus on gameplay rather than any political agenda, with an emphasis on appealing character designs. This comes from the studio director, who seems more engaged in cultural commentary while fans are simply eager for a new Soulslike experience that addresses the shortcomings of its predecessor.
In a recent post, the CEO of CI Games, Marek Tyminski, addressed questions about the game’s character models, noting that the studio, Hexworks, was established in early 2020 and faced challenges with political correctness that delayed some decisions. He mentioned that he became more involved in late 2024 and now serves as both Head of Studio and CEO.
Tyminski stated, “Things are very different now, and the studio has fully integrated. We’ve reversed many previous decisions and are committed to continuous improvement. Lords II is being developed based on genuine player feedback, which is evident in our latest trailers.” This approach seems a bit unusual for promoting a CGI teaser that likely cost a significant amount to showcase during a recent event.
One user expressed their intent to purchase the game, inquiring about the presence of attractive female characters and their outfits. Tyminski’s straightforward response was a simple “yes.” While there have always been unique players in the gaming community, it’s rare to see developers so openly cater to these interests.
The original Lords of the Fallen launched in 2023 as a successor to a game of the same name released nearly a decade earlier. It received mixed reviews and faced criticism on Steam, particularly due to performance issues on PC. Despite its solid mechanics and an innovative world-switching feature, the game struggled with pacing and execution.
Over the years, numerous patches and a significant free 2.0 update in April improved the game, introducing a dedicated jump button and enhancing co-op play with shared progress and a friend pass for those without the game. A recent 2.5 update added further polish and increased difficulty options.
This turnaround is a testament to the developers’ efforts, making it a worthwhile experience for Soulslike enthusiasts who may have been hesitant. However, it’s unfortunate that the hard work of CI Games is often overshadowed by the outspoken comments of a CEO who seems to think that promising more fan service in 2025 is a bold move.
One player voiced their frustration, urging Tyminski to focus on creating a quality game rather than engaging with a community that doesn’t contribute financially. “All this political extra stuff doesn’t matter to actual gamers who spend money. Gameplay is what we care about, end of discussion.”