Arc Raiders Developer Confirms Behavior-Based Matchmaking for PvP and Loot Players

AnArc Raiders developer has revealed that player behavior is analyzed as part of the matchmaking process. So, it turns out your less-than-stellar actions might actually have repercussions.

Arc Raiders has emerged as the standout multiplayer sensation of late 2025. While titles like Battlefield 6 and Black Ops 7 have certainly made their mark, neither has cultivated the same level of enthusiasm among players as Embark Studios’ latest shooter. A significant factor in its popularity is its vibrant social media presence, showcasing clips of players engaging in some truly questionable behavior in pursuit of loot rather than uniting against a common enemy.

Until now, Embark hadn’t clarified whether your actions would influence future matchmaking, potentially pairing troublemakers with like-minded players while keeping more honorable gamers together. However, in a conversation with an outlet, Robert Sammelin, the art director at Embark, mentioned that the matchmaking system is “quite complex,” indicating that they do analyze behavior and match players accordingly.

While this isn’t a groundbreaking revelation that fully explains the game’s mechanics, it’s a noteworthy detail considering how tightly Embark has guarded information about its matchmaking system.

So, the next time you manage to take me out in Arc Raiders and snag my loot—something I clearly couldn’t defend—keep in mind that your actions might have consequences. You could very well find yourself matched against tougher opponents if Embark decides to group you with fellow mischief-makers.

In the latest update, Arc Raiders has fixed issues with players going out of bounds and being shot through walls. However, the community remains frustrated that Embark has yet to resolve a progression bug that has persisted since launch.

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