Dragon Quest 7 Reimagined, a fresh take on the classic JRPG from 26 years ago, comes with a warning from Square Enix: sharing spoilers could lead to temporary or permanent bans for players.
Dragon Quest 7 may be celebrating its 26th anniversary this year, but Square Enix is urging players to keep spoilers under wraps for the upcoming remake.
It seems Square Enix has a strong stance against spoilers, particularly for the Dragon Quest series. Following last year’s remakes of the classic NES titles Dragon Quest 1 and 2, which also came with a no-spoilers request, the company is now asking fans to be discreet about the remake of the 2000 classic, Dragon Quest 7.
The company has laid out guidelines for video, streaming, and image content related to Dragon Quest 7 Reimagined on its website. These guidelines include standard requests, such as crediting the relevant copyright holders like Armor Project, Bird Studio, and Square Enix in any shared content. However, they also specify certain details that should not be shared.
According to the guidelines, players are prohibited from posting cutscene compilations or reproducing screenshots in books. Additionally, the publisher emphasizes, “No spoilers please. To ensure other players can enjoy the game, you must clearly mark any content that reveals major plot developments with a spoiler warning.” They also request that players refrain from live streaming or sharing videos/images of gameplay after the boss battle in the Malign Shrine: Throne Room until February 5, 2026.
Ignoring these guidelines could lead to consequences, as Square Enix warns that failure to comply may result in a temporary or permanent ban from using Dragon Quest 7 Reimagined.
While it might seem amusing to request ‘no spoilers’ for a game that’s been around for over two decades, the remake promises to introduce significant changes. Square Enix has already teased new content featuring Kiefer and confirmed that some storylines deemed irrelevant to the main plot have been cut.
Dragon Quest creator Yuji Horii has noted a key difference between the two legendary JRPG series, stating that Final Fantasy protagonists “speak a lot,” which affects how players connect with them: “You’re not necessarily becoming the protagonist.”
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