Final Fantasy 7 Revelation Creators Encourage Players to Discover the Ending Themselves

From the outset, Final Fantasy VII Remake made it clear to fans that it was more than just a nostalgic trip down memory lane. The game revisited the beloved elements of the original 1997 PS1 RPG while reimagining key aspects and adding a meta layer that played with fans’ expectations. The big question now is whether Final Fantasy VII Revelation will conclude the trilogy in a way that stays true to the original or introduce some shocking twists. Perhaps it will strike a balance between the two. Whatever Square Enix has in store, the developers want players to experience the journey firsthand without it being spoiled by outside explanations.

Game director Naoki Hamaguchi and battle director Teruki Endo provided some insights into new gameplay features for the upcoming finale during a panel at PAX West 2026. As noted, the panel concluded with a slide encouraging fans to “experience the climax as something that’s not explained to you by someone else, but rather, as something that belongs to you.”

Hamaguchi elaborated:

“That’s why, at the very end, instead of us as developers providing the answers, we want players to discover them on their own as part of their personal experience. The reunions we’ve crafted throughout the trilogy, the connections with our companions, and the final resolution all lead to this moment—the third title. We genuinely hope you all experience these final moments while cherishing the journey and emotions you’ve built along the way.”

Should fans brace themselves for fewer answers than they initially anticipated, or at least for answers that are more ambiguous and open to interpretation than the internet typically allows? We know how Final Fantasy VII concluded 30 years ago. Yet, I can’t shake the feeling that Final Fantasy VII Revelation will try to satisfy both the original ending and introduce a plethora of exciting new possibilities.

“To be completely honest, I think we’re pretty confident and happy with how it’s turned out,” Hamaguchi mentioned earlier this year. “We’re very much looking forward to seeing how fans will react to the story’s conclusion.”

Since the original game, several spin-offs have been released, including Dirge of Cerberus for the PS2, Crisis Core for the PSP, and the movie Advent Children. Some fans speculate that the company is hinting at connecting all these different parts of the franchise into a more cohesive narrative.

“We’re not denying the possibility of the ending tying into FFVII AC, but rather, we’re saying that FFVII AC has just been incorporated into the overarching FFVII remake series, including the ending. However, I won’t comment on whether the ending is set to lead into it,” the director stated last month.

This approach aligns with another of Hamaguchi’s goals mentioned during the panel: “to pass Final Fantasy VII onto the next generation.” He suggested that one of the aims of the remake trilogy is to “expand FFVII’s future” and “move beyond being a classic of the past and shape it into an IP with an ever-evolving future.” I have a strong feeling that Revelation might not be the last Final Fantasy VII game we see.

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