Ghost In The Shell Anime Set to Premiere on Streaming Soon
Will Lies of P2 incorporate AI-generated art for its concept visuals? Is WWE hinting at the release window for the next Gears installment? And what if we hear news about Dragon Quest 12 during the Summer Game Fest instead of the next part of Final Fantasy 7 Remake? Welcome to your late May 11, 2026, gaming roundup, where I’m still processing the weekend’s intense Mixtape discussions. Let’s take a moment to appreciate just how fantastic Super Mario Bros. 3 was.
The latest adaptation of Masamune Shirow’s sci-fi manga is set to stream on Amazon this summer. Directed by Mokochan (Dan Da Dan), with scripts from Toh Enjoe (Godzilla Singular Point), character designs by Shuhei Handa (Scott Pilgrim Takes Off), and music from Taisei Iwasaki (Metallic Rouge), Yuki Kanesaka (Dr. Stone), and Ryo Konishi, details about the number of episodes or seasons remain under wraps. The 2002 Ghost in the Shell: Stand Alone Complex had over 50 episodes, but fans are anticipating a shorter series this time.
The synopsis reads:
The year is 2029, in a near-future Japan where information flows through a vast corporate network. Despite this, nation-states and ethnic groups continue to exist.
Motoko Kusanagi, a full-body cyborg, leads an elite combat unit of cyborgs, including Batou. As she commands her team, Kusanagi envisions forming a specialized task force to tackle emerging threats. Meanwhile, Daisuke Aramaki from the Ministry of Home Affairs, who has similar plans, is scouting Kusanagi and her team.
Fans are buzzing about a new WWE sponsorship. It was announced that AAA Triplemania will occur on September 11 and 13, with Gears of War: E-Day also sponsoring the event, hinting at a possible release around that time. A 30-minute presentation dedicated to the game is scheduled for this summer’s Xbox showcase in June.
A recent job listing from Game8, the developer known for soulslike games, mentions AI several times. “Creation of character/background concept drafts and expansion of variations using Stable Diffusion, Midjourney, etc.,” it states. One fan quipped, “I’ll never understand these devs who lovingly bake a cake then ice it with crap instead of frosting.”
“Dusk” is a project that has successfully decompiled the GameCube version of a Nintendo title, allowing for enhanced framerate and resolution beyond the original console’s capabilities.
Franchise creator Yuji Horii hinted that the upcoming sequel will be discussed during a May 27 stream celebrating the 40th anniversary. “I think we’ll be able to make an announcement about the next game. We’ll also have various other things besides the next game, so please look forward to it,” he mentioned. A full trailer at one of the summer showcases would be exciting to see.
ShiftUp announced during its latest investor call that it will self-publish the sequel, aiming to launch it on more platforms. “Building on the strong fandom and evergreen IP status established by the first Stellar Blade, we are formulating an optimal go-to-market strategy designed to maximize sales and reach a broad global audience from day one,” the company stated.
The cartoon noir boomer shooter, which received praise in our review, has officially sold over 730,000 copies, with half of those sales coming from console players. This marks the debut project from Poland-based Fumi Games.