GTA 6 Leaks in 2026: Navigating a Sea of AI-Generated Fakes
Welcome back to the semi-regular column focused on Grand Theft Auto 6, still dubbed Stealing Cars because I haven’t thought of a better title yet. Today, we’re diving into two projects that aim to bring Grand Theft Auto: Vice City Stories to PC, discussing why Rockstar Games trailers can be misleading, and how AI-generated content is muddying the waters when it comes to real leaks.
Since August 18, a series of gameplay leaks for GTA 6 have surfaced online, attributed to a source known as Cyberleek. Rockstar has kept quiet amid the leak frenzy, while the clips have spread rapidly, even as Take-Two works to remove them from platforms like Twitter and Reddit. However, if you’re browsing Facebook, Twitter, or YouTube, you’ll likely encounter a mix of genuine leaks and AI-generated nonsense.
Twitter seems to be the worst offender right now. Searching for “GTA 6 leaks” yields a blend of actual leaks and a lot of old AI-generated content falsely claiming to showcase leaked gameplay. Some examples include a video of Lucia wandering around a theme park and another of Jason playing basketball. This can be particularly confusing for those not deeply engaged with the ongoing GTA 6 news cycle. They might hear about a new leak featuring basketball, check Twitter, and find themselves staring at AI-generated fluff instead.
Over on Facebook, the situation is slightly better, though I still found a fair amount of AI-generated content being shared as legitimate leaks. These posts didn’t seem to gain as much traction as their Twitter counterparts, and many comments pointed out the fakeness of the content. On YouTube, various channels, big and small, are covering the leaks but often resort to using AI-generated clips to avoid potential issues, which can lead to confusion about what’s real and what’s not.
I can only imagine how frustrating this must be for Rockstar developers. Some of the AI-generated gameplay looks quite convincing at first glance or on a small screen, but the features, locations, and animations depicted are entirely fabricated. There are likely viewers who, aware of the leaks, mistake these AI clips for genuine GTA 6 content. If the AI is showcasing features that won’t actually be in the game, it could spark heated debates over non-existent cut content.
This chaos will probably settle down once August 27 arrives and Rockstar finally reveals official gameplay for Grand Theft Auto 6 during its big Netflix showcase. Until then, expect a lot more misinformation to circulate as eager fans search for real gameplay and stumble upon these fake leaks.
I’ve been meaning to touch on how Rockstar has a history of including elements in trailers that don’t actually make it into the final game. To clarify, I’m not saying that the two trailers for GTA 6 are misleading or filled with inaccuracies. However, as highlighted in discussions about the first trailer for GTA V and Red Dead Redemption II, Rockstar has previously altered events, characters, or cutscenes to avoid revealing story spoilers. They’ve also added extra NPCs or cinematic moments that don’t appear in the final product.
This is crucial to remember as we anticipate more trailers and teasers for GTA 6 leading up to its November launch. Rockstar will likely aim to keep major story twists and surprises under wraps, so just because we see Jason or Lucia in specific scenarios doesn’t mean we can piece together the game’s narrative timeline. There are probably characters and events we haven’t seen yet, taking place in locations that remain undisclosed.
Speculating is fun, but be cautious about getting too attached to theories based solely on pre-release footage from Rockstar trailers. Like Marvel’s, these trailers can’t be fully trusted.
Not long ago, I was lamenting the fact that one of the best GTA games, Vice City Stories, remains stuck on PSP and PS2. Fast forward to 2026, and there are now two projects underway to bring VCS to PC, both making impressive strides.
First up is VCS 20th Anniversary Edition from White Trash Games. This team is working on porting the PS2 version of Vice City Stories, which launched in 2007, and they’ve been providing regular updates since announcing the project in February. Their latest update showcases a visually stunning port that will be fully playable on PC, complete with keyboard and mouse controls, enhanced textures, and various graphical settings. No release date has been set yet, but I’m eager to see it.
The second project is from a solo developer working on a recompilation of the PSP version. This version seems to be progressing quickly but won’t be as feature-rich as the 20th Anniversary Edition. However, it’s likely to be completed and released sooner, and it may be less vulnerable to being taken down by Take-Two, as it doesn’t include game files or code. Instead, players will need their own copy of VCS on PSP to use the recomp on PC.
Regardless of which project finishes first, I’m just glad to see dedicated efforts to bring Vice City Stories to PC. Rockstar appears uninterested in updating some of its lesser-known portable GTA titles for modern consoles and PC, so we’ll have to rely on fan projects. Now, let’s hope someone starts working on a recompilation of Chinatown Wars for PC.
As I write this, we’re just a week away from finally seeing official GTA 6 gameplay during that big Netflix event. I suspect that after this, we’ll see a surge in marketing and ads for GTA 6 as Rockstar ramps up efforts ahead of the game’s November 19 release. It’s so close now, and hopefully, I’ll return soon with another installment of Stealing Cars or whatever I decide to rename this column. In the meantime, let’s enjoy one of the tracks featured in the latest GTA 6 leak.