Hideo Kojima Declares Death Stranding 2 His “Masterpiece,” Emphasizing His Ongoing Evolution as a Creator

Hideo Kojima has an impressive lineup of games to his name. Almost every installment of Metal Gear Solid is hailed as a classic, and the original Death Stranding has garnered a dedicated fanbase. However, when it comes to his “masterpiece,” Kojima points to Death Stranding 2, simply because it’s his latest creation.

In a recent interview where he addressed fan questions from around the globe, Kojima was asked about his greatest work. He confidently stated, “My latest work is my masterpiece,” making it clear that Death Stranding 2 holds that title for him.

He didn’t reference iconic titles like Sons of Liberty or Snake Eater from the Metal Gear series. For Kojima, the answer is straightforward: On The Beach, the eagerly awaited sequel to Death Stranding that launched this past June.

This response feels quintessentially Kojima. He passionately supports all his projects, engaging in extensive press tours and interviews worldwide.

Beyond his desire to highlight his most recent work, Death Stranding is a product of Kojima Productions, a studio he established, making it even more special to him than other franchises. These games are the essence of Kojima’s vision, showcasing his unique style, which undoubtedly elevates them in his personal hierarchy.

We should revisit this topic when his enigmatic horror game for Xbox, OD, is released. Will it surpass Death Stranding 2? According to his own reasoning, it could, but only time will tell.

Kojima, the creative force behind Death Stranding and Metal Gear Solid, aims to create “a game that delights an AI” and “a game played in weightlessness.”

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