IWGB Union Claims Rockstar’s Response Contains “Disinformation” Regarding Terminated Developers

The Independent Workers’ Union of Great Britain (IWGB) has responded strongly to Rockstar Games following the dismissal of over 30 employees, claiming the company’s recent statement is “littered with falsehoods and disinformation.” The IWGB issued a statement to clarify its stance on Rockstar’s rationale for terminating these UK and international staff members in October 2025. The parent company, Take-Two Interactive, stated that the firings were due to “gross misconduct, and for no other reason.” Specifically, Rockstar Games informed an outlet that the developers were let go for discussing “specific game features from upcoming and unannounced titles” and other “confidential information” in a public forum. The IWGB contested this characterization, asserting that it is misleading. “Rockstar’s latest statement is littered with falsehoods and disinformation—they have provided multiple, conflicting reasons to justify the firings, as if trying to create a rationale for the dismissals,” the union stated in an email. “Once again, they have misrepresented workers discussing their conditions in a private forum as ‘leaking information.’ This statement appears to be a desperate attempt to deflect from the global scrutiny they have faced over the past month. From the UK Prime Minister in the House of Commons to game developers worldwide protesting, all eyes are on Rockstar and their reckless actions against the very people who generate their billions.” The situation has escalated since it first emerged in October 2025, with protests occurring outside Rockstar North’s office in Edinburgh. Over 200 developers from Rockstar Games signed a letter demanding the reinstatement of the dismissed workers. Even the UK’s Prime Minister has pledged to maintain pressure on Rockstar regarding the incident. The ongoing debate between Rockstar Games and the IWGB over the reasons for the terminations and the appropriate response continues to draw significant attention. In related union news, Doom developer id Software has established a “wall-to-wall” union to safeguard its 165-person Texas studio against AI and improve employee benefits, which has been recognized by Microsoft.

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