Mark Zuckerberg is diving into quirky gaming with the launch of Pocket, a vibe-driven take on WarioWare.

Meta is ramping up its presence in the AI gaming scene with the launch of Pocket on the Google Play Store. This app allows users to create and share their own small programs and games using generative AI.

According to the app’s description, “Pocket is a creative platform for making and sharing gizmos.” A gizmo is described as a small interactive element that users can tap and engage with, and you can create one simply by describing it.

This release follows Meta’s acquisition of Atma Science Inc., an AI startup founded by former Snapchat employees. Atma Science developed the popular app Gizmo, which, like Pocket, enables users to craft interactive games and mini-apps through simple prompts. It also includes a social feed reminiscent of TikTok, where users can explore and interact with others’ creations, leaving likes and comments. The Gizmo app remains available on both Apple and Google Play stores, boasting 14,000 ratings on the former and over 10,000 downloads on the latter. Currently, Pocket is exclusively available on the Google Play Store.

Before diving into AI gaming with Pocket, Meta underwent significant layoffs across its video game studios. Recently, it cut jobs at Reality Labs (previously known as Oculus VR), which includes Oculus Studios, the team responsible for developing VR and AR games.

Oculus Studios had previously acquired several notable teams, including Armature Studio (known for the Quest 2 VR port of Resident Evil 4), Twisted Pixel (creators of ‘Splosion Man and Marvel’s Deadpool VR), and Sanzaru Games (behind critically acclaimed VR titles like Asgard’s Wrath and its sequel), but closed all of them in January 2026. The studio also shut down Ready at Dawn, known for titles like God of War: Chains of Olympus and Lone Echo, along with Downpour Interactive (Onward).

Since 2020, Meta’s Reality Labs has faced over $70 billion in losses. While the company still retains ownership of studios like Camouflaj (Iron Man VR, Batman: Arkham Shadow) and Beat Games (Beat Saber), the future of these teams remains uncertain as Meta reassesses its focus on VR and non-AI-generated games. Despite its capabilities, the current landscape lacks enough standout VR or mixed reality titles to justify the investment.

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