Marvel Tokon: Fighting Souls director vows to address major player concerns
About a month after the launch of Marvel Tokon: Fighting Souls, the game’s director has announced that a series of fixes are on the horizon for this tag fighter. In a post on Steam, Kazuto Sekine acknowledged ongoing performance issues on PC and stated that the team is “currently making progress on improvements to the PC version so that everyone can enjoy the game to the fullest.” Although Marvel Tokon has received several patches that have slightly improved frame rates for some players, many are still facing challenges.
In addition to addressing technical issues, Sekine promised a significant gameplay adjustment aimed at tackling the primary complaint from players on both PC and PS5: assist spam. He mentioned that the studio will increase the cooldown period before an assist can be called again. Currently, once players have gathered all their assists—possible as early as the first round—they are encouraged to rapidly summon assists to overwhelm their opponents, creating a chaotic screen filled with projectiles. The only drawback to calling an assist is a brief cooldown, which many players feel is too minimal, leading to long, relentless pressure sequences. This has contributed to a perception that the game is “spammy” and overly chaotic. The cooldown adjustments may help alleviate this issue.
Sekine also indicated that the team will revise the game’s input system, allowing players to execute attacks without needing to hold down buttons to buffer them. In a refreshing departure from many fighting games, he revealed that they plan to avoid making rushed balance changes to specific characters, as all fighters currently have win percentages ranging from 48% to 52%.
Marvel Tokon: Fighting Souls has had a challenging start. The game launched on Windows PC in a problematic state, plagued by significant performance issues that hindered online play. While multiple patches have enhanced the game’s stability, it still struggles to perform as well as a modified version that removed its controversial DRM, which failed to prevent piracy.
Consequently, the game appears to be underperforming on Windows PC. According to SteamDB, it currently has fewer active players than much older titles like Mortal Kombat 11, peaking at only 1,157 players in the last 24 hours. In contrast, Street Fighter 6 saw a peak of 34,855 players, Tekken 8 reached 6,516, and Mortal Kombat 11 (released in 2019) had 2,278. The game sold around 500K copies in its first week, according to analytics data. The fact that Tokon isn’t available for purchase in numerous regions has likely compounded its release challenges, significantly impacting its momentum.
Bad PC port, Hulk no like.