“Peak Developers Celebrate a Successful Year Despite No Wins at The Game Awards”
In any awards show, there are bound to be winners and losers. Unfortunately, at The Game Awards, the quirky climbing game Peak found itself on the losing side, missing out on Best Multiplayer Game to Arc Raiders. The developers have taken it in stride, even sharing a few dramatic posts along the way.
“He lost his marriage, then bbno$, and now the game award,” co-publisher Aggro Crab tweeted dramatically alongside an image of their mascot Bing Bong, adding, “no one hit up Bing Bong right now.” It’s been a rough year for our green, tentacle-armed buddy, facing one setback after another, and now he’s left without a trophy to show for being part of a hit game.
On a more serious note, the dev team expressed their gratitude for the experience. “It’s such an honor just to be nominated!” co-publisher Landfall Games shared on Twitter. “Having Peak in the same category as major studios with such a small team is an achievement in itself. Thank you to everyone who voted for us; you’re all peak.”
Aggro Crab also chimed in with a more heartfelt message. “Even though we didn’t win best multiplayer, we still had a PEAK year,” they tweeted. “AND so did all the amazing indie games that dropped in 2025. Thank you for playing, long live friendslop.”
This last term refers to the trend of quirky, cozy co-op games that have gained popularity in recent years. Peak is certainly part of that group, alongside titles like REPO, RV There Yet, and Content Warning, with even classics like Fall Guys and Overcooked fitting the bill. Essentially, anything that’s chaotic and a bit silly.
Despite not taking home the award, an indie developer stood shoulder to shoulder with a studio of ex-Battlefield veterans, and it wasn’t an obvious choice. That’s definitely something to celebrate—peak, if you will.
Meanwhile, Half-Life 3 fans faced yet another disappointment at the Game Awards, with a promising trailer that turned out to be for Control Resonant, leaving them feeling like they were at a busier-than-usual Domino’s branch: “The game was meant to be there.”