Star Wars: The Mandalorian and Grogu Face a 69% Box Office Decline
What’s on the horizon for Star Wars now that interest in Grogu is waning? Can a Streets of Rage movie capture the humor of Sonic’s live-action debut? Will a remake of Baldur’s Gate 2 give the classic CRPG a fresh Baldur’s Gate 3-style twist? It’s time for a look at the gaming landscape as we gear up for this week’s Not-E3 extravaganza. This year’s showcases will have to contend with the massive anticipation surrounding Grand Theft Auto 6, which looms large as we approach the holiday release window. Here’s hoping for some exciting announcements, even if many developers are holding off until next February.
Star Wars: The Mandalorian and Grogu are struggling at the box office, raking in just $25 million domestically during its second weekend. That brings its global total to $246 million against a $165 million production budget, with marketing costs still unknown. The 69 percent drop in ticket sales has left it in third place behind Obsession.
While the lukewarm reviews and negative buzz might not have a lasting impact once the film hits Disney+, it’s disappointing for a franchise that’s expected to deliver hits consistently. Memes are already circulating about co-writer and producer Dave Filoni, who has recently taken on a leadership role in the Star Wars universe. Observers are noting Grogu’s rapid decline in popularity compared to the surprising success of indie horror films like Backrooms and Obsession, which are gaining traction instead of losing it.
In other news, Pat Casey and Josh Miller are set to write a Streets of Rage movie, with Jeymes Samuel, known for The Harder They Fall, directing. This adaptation of the classic 1991 Sega brawler is expected to embrace the game’s cult status, featuring its iconic characters, beloved electronic soundtracks, and classic beat ’em up action.
Meanwhile, reports indicate that Kevin Martens, co-lead designer of the original BioWare RPG, is working on a remake of Baldur’s Gate 2. There’s a possibility that both the first and second games could be remade at the same time, though details on what these new versions will entail remain unclear.
The M64 from ModRetro is set to launch on July 28 for $230, which is about $30 less than its competitor, the Analogue 3D. This console will play original Nintendo 64 cartridges and comes bundled with an M64 Pro Controller.
Former BioWare developer Mark Darrah shared insights in a recent YouTube video, discussing the pitfalls of over-reliance on microtransactions. He emphasized that not every game needs to be a live service, warning that if monetization continues to focus heavily on this model, we risk a future devoid of AAA games that aren’t live services—a scenario that no one wants.
Darrah also noted that product placement currently plays a minor role in video games compared to movies and television, suggesting there’s potential for it to grow in game development.
In a recent blog post, Wube Software announced that they view version 2.1 as the final major update for Factorio, shifting their focus to long-term support. This means they’ll be concentrating on bug fixes, platform compatibility, and modding features. Fans shouldn’t expect new planets, enemies, research trees, or resource chains, as the final update will primarily focus on quality-of-life improvements.
Lastly, Webnetic, which had over 1,000 listings on the PlayStation store, is being deplatformed. They announced on X that these are their final days on PlayStation, encouraging players to check out their games before they disappear. However, they reassured fans that this isn’t the end, as they will continue their journey on Xbox, Nintendo, and Steam, with exciting projects on the horizon, including updates on Panic House: Awakening.