The Strangest Statement Ever Made in a Video Game Lawsuit
Lil Wayne has made a surprising entrance into a rather unusual legal battle. The iconic shooter series is set to make its debut on the Switch in just a few months. Meanwhile, one of Ubisoft’s Canadian studios has successfully unionized. This is your latest gaming news roundup. I’m putting the finishing touches on my personal game of the year list and feel like I’m almost there. What titles do you think deserved more attention this year?
Attorney Ray Kim described Aspyr, the studio responsible for the Switch port of Star Wars: Knights of the Old Republic II, which has become the focal point of a bizarre lawsuit. In the legal documents, Aspyr is referred to as the “goons,” while the players suing over absent DLC are dubbed “the goblins, and they will not be deterred.” A settlement was reached earlier this month, but the lengthy legal proceedings uncovered some intriguing details, including hints of a potential KOTOR 2 remake.
Swen Vincke shared insights about the upcoming Divinity game, stating that players of the previous two titles will notice references throughout. “If you played the first Divinity, you will see it referenced properly inside of this Divinity. Ego Draconis, same story, or The Dragon Knight Saga, all of it is being referenced, but it’s just part of the history of what happened in this world, and it helped shape the world to the point where it is now,” he explained.
For those who are drawn to the lore through the cinematic experience of Baldur’s Gate 3, Vincke recommends playing Original Sin 2. “If you played because you really enjoy tactical combat or co-op multiplayer or really having lots of freedom, you should definitely play Original Sin 2, because that’s a game that was a blueprint for BG3,” he noted.
Despite an agreement to bring the franchise back to Nintendo’s platforms years ago, the shooter remains absent. According to a source, the first Call of Duty version for Switch is nearly complete and is expected to launch in 2026. However, it’s still unclear whether it will be a port of an existing sequel or a brand-new experience. A representative confirmed earlier this year that they are committed to bringing the franchise to Switch.
Obbe Vermei, a former tech director at Rockstar North, revealed that the studio once considered expanding the open-world formula to cities around the globe, similar to Assassin’s Creed. A project set in Japan was the closest to becoming a reality. “We had ideas about GTA games in Rio de Janeiro, Moscow, and Istanbul,” he shared. “Tokyo almost actually happened. Another studio in Japan was going to do it, take our code and do GTA: Tokyo. But then that didn’t happen in the end.”
He added, “People love having these wild ideas, but when you’ve got billions of dollars at stake, it’s easy to revert to what you know. Plus, America is essentially the epicenter of Western culture, so everyone recognizes those cities, even if they haven’t been there. They have a mental image of them.”
Ubisoft Halifax, based in Nova Scotia and working on mobile projects like Rainbow Six Siege Mobile, announced its intention to unionize earlier this year. After overcoming initial challenges from Ubisoft, the majority vote was ratified last week. “It has started a conversation,” programmer Jon Huffman stated. “Colleagues have reached out to say it’s a huge surprise. Whether or not they choose to follow, that’s up to them. We’ve shown the way forward, hopefully.”
CEO Piotr Babieno teased Project M, stating, “You have no idea how hard it is for me not to reveal what Project M truly is—but for now, it’s still too early to talk about it. We’re confident that we’ll be able to share the first details very soon. What I can say is this: fans of Resident Evil, Silent Hill, Limbo, and Eternal Darkness will immediately feel at home. That said, Project M introduces a bold twist—one that no horror game has ever explored before. This is a vision that could only exist on Nintendo hardware.”