Krafton Reports Record Q1 2025 Revenue of ₹5,500 Crore, Driven by PUBG and inZOI

Global gaming powerhouse sees explosive growth from its flagship titles, signaling strong momentum for 2025.

Massive Revenue Surge in Q1 2025
Krafton, the South Korean video game publisher behind global sensation PUBG and the highly anticipated life-simulation game inZOI, has reported record-breaking revenues of approximately ₹5,500 crore ($660 million) for the first quarter of 2025. This marks one of the strongest quarters in the company’s history, fueled by strategic game updates, growing player engagement, and international expansion.

PUBG Remains a Global Juggernaut
Despite being years into its lifecycle, PUBG continues to be Krafton’s crown jewel. New content drops, esports tournaments, and localized experiences in key markets like India, South Korea, and the Middle East have reinvigorated the player base. Krafton also doubled down on anti-cheat measures and seasonal events, ensuring a fresh and competitive environment for both casual and professional gamers.

inZOI Gains Traction as the Next Big Hit
inZOI, Krafton’s bold entry into the life-simulation genre, has seen an impressive early reception. Launched in late 2024, the game blends open-world interactivity with social sandbox gameplay, rivaling established titles like The Sims. With regular content updates and strong community engagement, inZOI is quickly becoming a pillar in Krafton’s expanding portfolio.

Strong International Market Performance
Krafton’s growth isn’t limited to one region. The company saw major revenue increases in Southeast Asia, India, North America, and the Middle East. The resurgence of PUBG Mobile in India, along with new regional partnerships and in-game brand activations, played a key role in driving Q1 success.

What’s Next for Krafton?
Looking ahead, Krafton plans to expand its IP universe, invest in AI-driven game development, and explore Web3 integrations. With a strong start to 2025, the company is well-positioned to lead the next wave of interactive entertainment globally.

End of Article

© 2025 Bennett, Coleman & Company Limited

Privacy Policy