A Comprehensive Guide to FC 26 Chemistry Styles

FC 26 chemistry styles are shaking things up this year. With the Ultimate Team power curve dialed back, these items can adjust ratings to give you a crucial edge in those intense Division Rivals matches. Hunter, Shadow, and Catalyst are the go-to choices, but there are some underrated options that can surprise you. Discover what each card offers in our FC 26 chemistry styles guide.

There are 24 distinct FC 26 chemistry styles cards available exclusively in Ultimate Team. You can find these in packs or on the transfer market, with those enhancing Pace usually commanding the highest prices. Out of these, 22 cards boost specific attributes, while GK Basic and Basic revert players to their original stats—useful if you’ve acquired a player with a different chemistry style.

When applied, each chemistry style enhances either two or three of the primary six attributes on a player item. To buy chemistry styles, navigate to Ultimate Team and select the Transfer Market tab. Then, switch to the Consumables section and select ‘Player Chemistry Styles’ in the Consumable Type panel.

If you’re considering who to enhance with upgrades to pace or passing, our FC 26 best players list will guide you through the top 40 gold items in the game.

Below are all the FC 26 chemistry styles available in Ultimate Team, along with the maximum possible boost when applied to a player on full chemistry. For more post-FIFA content, check out the complete FC 26 stadiums list.

Wall

WAL

Diving, Handling, Kicking

DIV: +2, HAN: +2, KIC: +2

Shield

SLD

Kicking, Reflexes, Speed

KIC: +2, REF: +2, SPD: +2

Cat

CAT

Reflexes, Speed, Positioning

REF: +2, SPD: +2, POS: +2

Glove

GLO

Diving, Handling, Positioning

DIV: +2, HAN: +2, POS: +2

Sentinel

SEN

Defending, Physical

DEF: +3, PHY: +3

Guardian

GRD

Dribbling, Defending

DRI: +3, DEF: +3

Gladiator

GLA

Shooting, Defending

SHO: +3, DEF: +3

Backbone

BAC

Passing, Defending, Physical

PAS: +2, DEF: +2, PHY: +2

Anchor

ANC

Pace, Defending, Physical

PAC: +2, DEF: +2, PHY: +2

Shadow

SHA

Pace, Defending

PAC: +3, DEF: +3

Artist

ART

Passing, Dribbling

PAS: +3, DRI: +3

Architect

ARC

Passing, Physical

PAS: +3, PHY: +3

Powerhouse

PWR

Passing, Defending

PAS: +3, DEF: +3

Maestro

MAE

Shooting, Passing, Dribbling

SHO: +2, PAS: +2, DRI: +2

Engine

ENG

Pace, Passing, Dribbling

PAC: +2, PAS: +2, DRI: +2

Catalyst

CTA

Pace, Passing

PAC: +3, PAS: +3

Sniper

SNI

Shooting, Physical

SHO: +3, PHI: +3

Deadeye

EYE

Shooting, Passing

SHO: +3, PAS: +3

Hawk

HWK

Pace, Shooting, Physical

PAC: +2, SHO: +2, PHY: +2

Marksman

MRK

Shooting, Dribbling, Physical

SHO: +2, DRI: +2, PHY: +2

Finisher

FIN

Shooting, Dribbling

SHO: +3, DRI: +3

Hunter

HUN

Pace, Shooting

PAC: +3, SHO: +3

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