A Comprehensive Guide to FC 26 Chemistry Styles
FC 26 chemistry styles are shaking things up this year. With the Ultimate Team power curve dialed back, these items can adjust ratings to give you a crucial edge in those intense Division Rivals matches. Hunter, Shadow, and Catalyst are the go-to choices, but there are some underrated options that can surprise you. Discover what each card offers in our FC 26 chemistry styles guide.
There are 24 distinct FC 26 chemistry styles cards available exclusively in Ultimate Team. You can find these in packs or on the transfer market, with those enhancing Pace usually commanding the highest prices. Out of these, 22 cards boost specific attributes, while GK Basic and Basic revert players to their original stats—useful if you’ve acquired a player with a different chemistry style.
When applied, each chemistry style enhances either two or three of the primary six attributes on a player item. To buy chemistry styles, navigate to Ultimate Team and select the Transfer Market tab. Then, switch to the Consumables section and select ‘Player Chemistry Styles’ in the Consumable Type panel.
If you’re considering who to enhance with upgrades to pace or passing, our FC 26 best players list will guide you through the top 40 gold items in the game.
Below are all the FC 26 chemistry styles available in Ultimate Team, along with the maximum possible boost when applied to a player on full chemistry. For more post-FIFA content, check out the complete FC 26 stadiums list.
|
Wall |
WAL |
Diving, Handling, Kicking |
DIV: +2, HAN: +2, KIC: +2 |
|
Shield |
SLD |
Kicking, Reflexes, Speed |
KIC: +2, REF: +2, SPD: +2 |
|
Cat |
CAT |
Reflexes, Speed, Positioning |
REF: +2, SPD: +2, POS: +2 |
|
Glove |
GLO |
Diving, Handling, Positioning |
DIV: +2, HAN: +2, POS: +2 |
|
Sentinel |
SEN |
Defending, Physical |
DEF: +3, PHY: +3 |
|
Guardian |
GRD |
Dribbling, Defending |
DRI: +3, DEF: +3 |
|
Gladiator |
GLA |
Shooting, Defending |
SHO: +3, DEF: +3 |
|
Backbone |
BAC |
Passing, Defending, Physical |
PAS: +2, DEF: +2, PHY: +2 |
|
Anchor |
ANC |
Pace, Defending, Physical |
PAC: +2, DEF: +2, PHY: +2 |
|
Shadow |
SHA |
Pace, Defending |
PAC: +3, DEF: +3 |
|
Artist |
ART |
Passing, Dribbling |
PAS: +3, DRI: +3 |
|
Architect |
ARC |
Passing, Physical |
PAS: +3, PHY: +3 |
|
Powerhouse |
PWR |
Passing, Defending |
PAS: +3, DEF: +3 |
|
Maestro |
MAE |
Shooting, Passing, Dribbling |
SHO: +2, PAS: +2, DRI: +2 |
|
Engine |
ENG |
Pace, Passing, Dribbling |
PAC: +2, PAS: +2, DRI: +2 |
|
Catalyst |
CTA |
Pace, Passing |
PAC: +3, PAS: +3 |
|
Sniper |
SNI |
Shooting, Physical |
SHO: +3, PHI: +3 |
|
Deadeye |
EYE |
Shooting, Passing |
SHO: +3, PAS: +3 |
|
Hawk |
HWK |
Pace, Shooting, Physical |
PAC: +2, SHO: +2, PHY: +2 |
|
Marksman |
MRK |
Shooting, Dribbling, Physical |
SHO: +2, DRI: +2, PHY: +2 |
|
Finisher |
FIN |
Shooting, Dribbling |
SHO: +3, DRI: +3 |
|
Hunter |
HUN |
Pace, Shooting |
PAC: +3, SHO: +3 |