Comprehensive Guide to All Skills in Divinity: Original Sin 2
In Divinity: Original Sin 2, understanding the skills is crucial for making the most of your character’s potential as you level up. Every character can invest in any skill, but some skills align better with specific character builds. For instance, if you’re aiming to be a Melee Necromancer, focusing on Ranged skills won’t be particularly beneficial.
To help you navigate your choices, we’ve outlined what each skill does and the stats they enhance. This way, you can easily identify which skills to pursue and which stats to prioritize as you embark on your adventure in this fantastic game. Here’s a rundown of every skill in DOS2 and their effects when leveled up.
The Aerotheurge skill set revolves around air magic. By investing in this tree, you can teleport objects or enemies, unleash lightning bolts, and even summon thunderstorms to wreak havoc on your foes. This Intelligence-based skill allows you to stun or blind enemies, effectively taking them out of the fight. Pairing it with Hydrosophist skills can make stunning enemies a breeze.
Geomancers, another Intelligence-based class, excel in dealing Poison and Earth Damage. They can create earthquakes and summon poisonous plants, while also manipulating physical armor. This means they can bolster their allies’ defenses or strip armor from enemies. It’s a fantastic choice for Undead characters since Poison damage heals them, and it synergizes well with Pyromancer skills, as both oil and poison clouds are highly flammable.
The Huntsman class specializes in ranged combat, utilizing bows and crossbows to deliver piercing damage. They gain a significant damage boost when positioned on higher ground and can unleash multiple shots, teleport away from danger, or hit multiple targets at once. Crafting and special arrow types become increasingly important as you level up.
As the closest thing to a healer in Divinity 2, the Hydrosophist uses water magic to manipulate the battlefield and heal allies. They can restore health and magic armor to themselves and teammates, create ice surfaces to trip enemies, and grant allies the ability to siphon life from their foes. This Intelligence-based class works well with Aerotheurge skills due to the conductive properties of water.
Necromancers have the unique ability to drain health from enemies with their attacks. While their spells are primarily Intelligence-based, investing a point or two in this skill tree can provide valuable passive benefits. They become significantly more powerful in the presence of corpses, using bones for armor and even resurrecting fallen foes to fight alongside them, albeit in a twisted form. Their skills deal physical damage, making them a great fit for frontline warriors.
If you enjoy versatility in your gameplay, the Polymorph class is perfect for you. Many of their attacks scale with Strength, making them a good match for Warfare skills. Polymorphs can shapeshift into various forms, each with unique effects, including the ability to turn enemies into chickens temporarily. At higher levels, they can manipulate health and armor, even achieving a god-like state where their Source-powered skills become free to use for a short time.
The Pyrokinetic skill tree is all about fire magic, making it a natural complement to the Geomancer tree due to the flammable nature of its abilities. Pyrokinetic skills also pair well with Warfare, allowing for powerful battlemage builds that can infuse weapons with fire. They can create delayed explosions, grant haste, and provide buffs to allies, making this skill set highly versatile for both mages and warriors.
The Scoundrel class embodies the rogue archetype, focusing on bleeding damage, backstabs, and stealth. With a plethora of status effects at their disposal, Scoundrels are deadly in combat. They can summon explosive toys or unleash a flurry of strikes on unsuspecting enemies. This class pairs well with Warfare, as most of their damage is physical, but it also synergizes nicely with Summoning, allowing them to remain unnoticed while their summoned creatures engage foes.
Summoning is one of the most intriguing skills in the game, as it doesn’t rely on a specific stat but instead grows stronger based on your level and dedication to it. While low-level Summoners can only conjure an imp, reaching Summoner level 10 allows you to summon powerful demons. You can even place these creatures strategically to imbue them with different elemental powers. At higher levels, you can charm enemies to fight for you and prevent your summons from dying.
Warfare is typically seen as a Strength-based skill set, but it’s more nuanced than that. While it enhances physical damage, the skills scale with different stats depending on the weapons you wield. This means you can utilize them whether you’re a staff-wielding mage or a dagger-wielding rogue. It pairs well with Strength builds and includes skills that can knock down opponents, deal damage based on physical armor, and absorb damage for allies, making it ideal for tankier builds.